πΎGrasslands
Level 1
https://github.com/LevelZ-File/examples/blob/master/2D/grasslands/1.lvlz
Level 1 is a simple level that integrates basic points, placing grass and dirt at different parts, and utilizes a matrix at the end to place stone.
Level 2
https://github.com/LevelZ-File/examples/blob/master/2D/grasslands/2.lvlz
Level 2 utilizes a matrix operator to declare a stone platform.
Level 3
https://github.com/LevelZ-File/examples/blob/master/2D/grasslands/3.lvlz
Level 3 expands on the matrix operator to place both a grass wall and a stone platform. It also utilizes the official scroll header since it is a 2D Level, declaring an auto scroller that moves towards the right.
Level 4
https://github.com/LevelZ-File/examples/blob/master/2D/grasslands/4.lvlz
Lastly, Level 4 utilizes four matrix operators to draw a pillar of grass and stone, for an autoscrolling 2D level moving in the vertical direction. @scroll specifies this by saying it should move down. It also uses the @spawn default placeholder to replace @spawn [0, 0].
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